"SpriteCard"
{
	$BASETEXTURE "effects/neuro_gibs"

// RAMPTEXTURE and POWERFUNCTION are mutually exclusive:	
//	$RAMPTEXTURE "particle/fireGradient.vtf"
	$POWERFUNCTION "[0.8 2.5 5]"
	
//	$EXTRACTGREENALPHA 1
	$ADDSELF 1.0
	$DEPTHBLEND 1
	$BLENDFRAMES 1
}
